Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. It is set in the Front Mission universe. Left Alive received generally unfavorable reviews from critics.

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  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. It is set in the Front Mission universe. Left Alive received generally unfavorable reviews from critics. (en)
  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. Set in the Front Mission universe, the story follows several individuals trying to survive amidst a surprise invasion of one country into another, along the way helping civilians to safety and to stop destruction and damage by mechanized war machines. Originally conceived as a strategy game, it gained more action elements as development proceeded, and ultimately became the first survival game in the Front Mission series. Some characters were conceived prior to the games planning, and many changes to their appearances and ages occurred as the story was solidified. Left Alive received generally unfavorable reviews from critics. While many praised the graphics, story, and music of the game, the games controls were found to be very stiff and unresponsive, making a game of this type nearly impossible to play. Also noted was the wildly changing AI of enemy units and middling at best voice acting. (en)
  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. Set in the Front Mission universe, the story follows several individuals trying to survive amidst a surprise invasion of one country into another, along the way helping civilians to safety and to stop destruction and damage by mechanized war machines. Originally conceived as a strategy game, it gained more action elements as development proceeded, and ultimately became the first survival game in the Front Mission series. Some characters were conceived prior to the games planning, and many changes to their appearances and ages occurred as the story was solidified. Left Alive received generally unfavorable reviews from critics. While many praised the graphics, story, and music of the game, the games controls were found to be very stiff and unresponsive, making a game of this type nearly impossible to play. Also noted was the wildly changing AI of enemy units, badly done game physics, middling at best voice acting, and drab graphical textures. (en)
  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. Set in the Front Mission universe, the story follows several individuals trying to survive amidst a surprise invasion of one country into another, along the way helping civilians to safety and to stop destruction and damage by mechanized war machines. Originally conceived as a strategy game, it gained more action elements as development proceeded, and ultimately became the first survival game in the Front Mission series. Some characters were conceived prior to the games planning, and many changes to their appearances and ages occurred as the story was solidified. Left Alive received generally unfavorable reviews from critics. While many praised the graphics, story, and music of the game, the games controls were found to be stiff and unresponsive, making a game of this type nearly impossible to play. The artificial intelligence of the game enemies, game physics, and voice acting were also criticised. (en)
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  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. It is set in the Front Mission universe. Left Alive received generally unfavorable reviews from critics. (en)
  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. Left Alive received generally unfavorable reviews from critics. While many praised the graphics, story, and music of the game, the games controls were found to be very stiff and unresponsive, making a game of this type nearly impossible to play. Also noted was the wildly changing AI of enemy units and middling at best voice acting. (en)
  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. (en)
  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. Set in the Front Mission universe, the story follows several individuals trying to survive amidst a surprise invasion of one country into another, along the way helping civilians to safety and to stop destruction and damage by mechanized war machines. (en)
  • Left Alive is a stealth video game developed by Ilinx and published by Square Enix for Microsoft Windows and PlayStation 4. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. Left Alive received generally unfavorable reviews from critics. While many praised the graphics, story, and music of the game, the games controls were found to be stiff and unresponsive, making a game of this type nearly impossible to play. The artificial intelligence of the game enemies, game physics, and voice acting were also criticised. (en)
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  • Left Alive (en)
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  • Left Alive (en)
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