Take-Two Interactive Software, Inc. is an American video game holding company based in New York City. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two's portfolio includes numerous successful video game series across personal computer and video game consoles, including BioShock, Borderlands, Civilization, Grand Theft Auto, NBA 2K, Red Dead, and XCOM. As of March 2018, it is the third-largest publicly traded game company in the Americas and Europe after Activision Blizzard and Electronic Arts, with an estimated market cap of US$13 billion.

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  • Take-Two Interactive Software, Inc. is an American video game holding company based in New York City. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two's portfolio includes numerous successful video game series across personal computer and video game consoles, including BioShock, Borderlands, Civilization, Grand Theft Auto, NBA 2K, Red Dead, and XCOM. As of March 2018, it is the third-largest publicly traded game company in the Americas and Europe after Activision Blizzard and Electronic Arts, with an estimated market cap of US$13 billion. Take-Two was founded by Ryan Brant in September 1993, looking to become a major publisher in the video game area. The company went public in April 1997, and later acquired the publisher and developer behind Grand Theft Auto, through which it formed Rockstar Games and Rockstar North, respectively, and also leading to their long-standing "label" structure. From 2003 to 2005, the company fell under investigation by the Security and Exchange Commission related to corporate and personal financial fraud after going public that led to Brant resigning by 2006 alongside the departures of other former executives and board members. As a result of this mismanagement, the company's majority shareholders led a takeover of Take-Two in March 2007, replacing them with Strauss Zelnick as the new Chairman and CEO. Take-Two subsequently rejected a US$1.9 billion buy-out from Electronic Arts in 2008. Since then, the company has continued to grow through acquisitions and creation of new studios. More recently, Take-Two created the label Private Division to support publishing from independent developers, and acquired the developer Social Point to establish itself in the mobile game market. The company also owns 50% of professional esports organization NBA 2K League. (en)
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  • Take-Two Interactive Software, Inc. is an American video game holding company based in New York City. The company owns two major publishing labels, Rockstar Games and 2K, which operate internal game development studios. Take-Two's portfolio includes numerous successful video game series across personal computer and video game consoles, including BioShock, Borderlands, Civilization, Grand Theft Auto, NBA 2K, Red Dead, and XCOM. As of March 2018, it is the third-largest publicly traded game company in the Americas and Europe after Activision Blizzard and Electronic Arts, with an estimated market cap of US$13 billion. (en)
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  • Take-Two Interactive Software, Inc. (en)
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